Thanks for playing and the bug report! I believe that is some kind of integer overflow issue that happens based on how I'm handling very large numbers in the backend, so apologies!
This game was made in 48 hours for a jam, so at some point I plan on releasing a patch that fixes these crashes.
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I keep somehow ending up with more than 60 in the seconds field of "time to go" and then it crashes when i try to buy anythin
Thanks for playing and the bug report!
I believe that is some kind of integer overflow issue that happens based on how I'm handling very large numbers in the backend, so apologies!
This game was made in 48 hours for a jam, so at some point I plan on releasing a patch that fixes these crashes.